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Star trek resurgence physical copy10/21/2023 Then in the era of DVD boxed sets, I got to rediscover it all over again. I got into it as a kid, watching the first run of “The Next Generation.” Probably because it was the only thing on in that time slot other than the local news! But I soon found “Star Trek” had adventure, camaraderie, humor, mystery – and I was hooked. : How did you become “Star Trek” fans and what personal associations did you inject into “Resurgence’s" gameplay?ĭM: There hasn’t really been a time when I wasn’t a “Star Trek” fan. We know he’ll be heavily examined by the fans, and we hope we’ve met their expectations. From the voice performance to the character design, to capturing his very particular expressions and mannerisms, we’ve put a lot of love into bringing Spock to life. Kent Mudle: I have to add that getting to portray Spock was an honor. So it was crucial to give the Resolute a crew you’d want to be a part of, but also one that would challenge the player when it came time to make the hard calls, in the same way that Spock and McCoy push and pull on Captain Kirk’s decision making. We have tricorders, phasers, shuttlecraft… But at its heart, “Star Trek” is about relationships and the tough decisions of command – whether you’re making them as a starship captain or as the boots-on-the-ground, with your back against a wall. : What elements of the “Star Trek” experience were most important to capture and respect?ĭM: We want “Resurgence” to deliver on a wide range of the elements you think of when you close your eyes and picture “Star Trek.” And our team has put an enormous amount of care into making sure we get the look and the sound of “Trek” right. But as the Resolute crew works to negotiate peace, they discover a sinister conspiracy lurking beneath the surface. Resolute sets out to the edge of the galaxy, where two neighboring civilizations stand on the brink of war. : Can you take us on a warp-speed run of the new game's storyline?ĭan Martin: In “Star Trek: Resurgence ” the U.S.S. This game will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend spoke with Dramatic Labs’ Cinematic Director Kent Mudle and Lead Writer Dan Martin on the fusion of modern gaming techniques with old-fashioned “Star Trek” storytelling, and what fans can expect from the game’s art style and tone. “Players will boldly set forth into this new adventure, meeting familiar characters and new cultures, while interacting with them in profound and impactful ways. "We’re thrilled to be working with the team at Dramatic Labs on an exciting new adventure in the Star Trek franchise,” said Lourdes Arocho, Senior Vice President, Paramount Pictures Licensing, Global Games and Publishing, ViacomCBS Consumer Products. The team includes Andrew Grant, former Lead Writer and Creative Director at Telltale Dan Martin, former Lead Writer at Telltale Kent Mudle, former Cinematic Director and Creative Director at Telltale and Brett Tosti, former Executive Producer and Creative Director at Telltale. The seasoned team at Dramatic Labs is composed of industry veterans, including twenty former Telltale developers that have worked on games such as The Walking Dead: The Telltale Series, The Wolf Among Us, Game of Thrones: The Telltale Series, and Batman: The Telltale Series. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.” “As fans of Star Trek, it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, Founder of Dramatic Labs. Throughout the game, players will immerse themselves in the Star Trek Universe, interacting with new and returning characters through a variety of dialogue and action gameplay to determine the course of the story. RESOLUTE, players will assume the role of two principal characters, First Officer Jara Rydek and Engineering Crewperson Carter Diaz, as they unravel a sinister mystery involving two alien civilizations on the brink of war. Star Trek: Resurgence is an interactive narrative video game that tells an original story set in the era shortly after the events of Star Trek: The Next Generation. Star Trek: Resurgence is scheduled for worldwide release in Spring 2022 for Xbox Series X/S, Xbox One, PlayStation®5, PlayStation®4 gaming consoles, and exclusively on the Epic Games Store for PCs. Dramatic Labs, a new fully remote independent game developer comprised of veterans from Telltale Games, in collaboration with ViacomCBS Consumer Products, today revealed Star Trek: Resurgence, a new third-person choice-driven adventure game set within the iconic sci-fi universe.
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